@gheotil Profile picture

Theo Gil

@gheotil

Front-End Developer

Joined October 2016
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Theo Gil Reposted

Graph as root of a procedural system.

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Theo Gil Reposted

Theo Gil Reposted

Inspired by the Dada movement, from Marcel Duchamp’s L.H.O.O.Q. to Hannah Höch’s collages, Portrait Robot is a parody of current “generative AI” programs. Thread 👇

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Really proud to announce that I'm one of the shortlisted artists of Combine24, a generative art competition organized by the Finnish National Gallery I'll talk more about my artwork, Portrait Robot, in the coming days 🖼️🤖



Theo Gil Reposted

Plant physics WIP in @nodes_io and #webgl.


Theo Gil Reposted

I've released my Lattice Modifier for Unity! Here's a few quick animations I made to showcase its features. #madewithunity #gamedev


Theo Gil Reposted

✨ Our newest WebGL project is live! We teamed up with @netlify to bring you a unique experience we're very excited to share! Ready to roll? Play it now: 5-million-devs.netlify.com #webgl #threejs


Theo Gil Reposted

ゲームUI演出_獲得演出のエフェクトバリエーション 獲得時のエフェクトは色々な見せ方があるので、アイデア出し用にまとめてみました。 gameanimation.info/archives/3645


Theo Gil Reposted

🎉 I'm incredibly happy to give you part 1 of my interactive blog post series about rigid body physics. I started working on this almost 7 months ago (!) and it's been an absolute labor of love. You'd make my day by checking it out and sharing it ❤️ sassnow.ski/rigid-body-col…


Theo Gil Reposted

Do you want to learn some easy visual tricks to produce a better game feel? I reveal those I use in my games (Dead Cells, Tenjutsu or Nuclear Blaze). It's free, playable online and open-source. deepnight.net/games/game-fee… #gamedev


Theo Gil Reposted

🧵 Equinox behind-the-scenes thread #1 Curious to know how we achieved the art style in equinox.space? In this thread, we dive into our rendering pipeline and the various post-processing steps to explain the anatomy of a frame. #webgl #threejs #gamedev Read on 👇


Theo Gil Reposted

🚀 Our latest WebGL project is out! Introducing Equinox, an interactive space adventure that will take you to the stars. ✨ Embark now: equinox.space #webgl #threejs


Theo Gil Reposted

new stream: interactive watercolor effect from beautiful 14islands.com, created with #threejs and fragment shader youtube.com/live/ggruH0fHP…


I've just voted for The Cursed Library for Site of the Month to win a year in the @Awwwards Directory awwwards.com/sites/the-curs… #AwwwardsSOTM


Theo Gil Reposted

Announcing the winners of the Thinky Awards! 🏆 Results here 👉 thinkygames.com/news/announcin… + 💸 Amazing discounts on Steam! + 🎁 Win a free thinky game! We have 96 Steam keys to give away! To join our giveaway, simply RT and follow! More details in the replies.


Video compression doesn't do it justice. Check it out live ➡️ giga.game 🚀

Wuhuuu! Second @fwa this month. 🎉😎 Meet ORN63, the data-hoarding Orange robot. 🍊 Can you help him reach 'Giga speed' and transfer maximum data? 🚀🚀🚀 Play now ➡️ giga.game



Theo Gil Reposted

So thrilled to be back this year! Can't wait to show you what's new ✨✨ Don't hesitate to share

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Theo Gil Reposted

Finally proud to share The Cursed Library. A #webgl experiment that gathers is the same space 6 disturbing worlds accessible through hidden portals. Made with @1x1_music and @julesmaxmusic (put the sound on!). cursed.epic.net


Hello #threejs people, I'm having trouble understanding the pros and cons of InstancedBufferGeometry vs InstancedMesh and when/why one would be a better fit over the other. Could someone smarter than me help me out? 🙏


Theo Gil Reposted

If you are a creative dev who wants to level up to create insane projects. "Mastering ThreeJS Instancing" takes you from knowing nothing about Instancing to creating these two demos with millions of objects🔮 Only ThreeJS basics needed to get started offscreencanvas.gumroad.com/l/mastering-th…


Theo Gil Reposted

🥁🥁 Presenting... 🥁🥁 p5.brush Unlock custom brushes, natural fill effects and intuitive hatching in @p5xjs! With p5.brush.js, I’m open sourcing part of my toolbox, which I’ve developed and used since the start of my coding practice. p5-brush.cargo.site Read below 🧵👇


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