@_staggart_ Profile picture

Staggart Creations

@_staggart_

Technical Environment Artist, Unity Asset Store publisher, pixel plumber, INTP and borderline tree hugger. Worked on @Lake_The_Game

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Love the amount of variety! 😄

Showcasing @_staggart_ 's Stylized Water 2 and it's Dynamic Effects extension 😇 We got waves, ripples, caustics, lava, and Steam Deck's not breaking a sweat! They just released version 3 for unity 6!



The new World Building roadmap for Unity is looking great! Terrain is a particular aspect that's been drenched in, and restricted by, legacy tech for well over a decade. By extension vegetation rendering will finally be modernized 🥳


🎮 PSA: FPS is often used to gauge a game's runtime performance, but can be a completely misleading metric! This ancient, but ever relevant, article by Robert Dunlop is still a must read! 🔗mvps.org/directx/articl…

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🎁A major feature update for Spline Mesher is now available!🧬It's applications now span even further! 😊🚀 🔗u3d.as/3fWU?aid=1011l…


Preparing a rather sizeable feature update for the Spline Mesher🧬toolkit. A new addition is rotation roll, allowing a mesh to twist around the spline. Either continuously, or through adjustable control points! #gamedev #unity3d


Big shoutout to the team! Stellar achievement bringing this game to life! Proud to see my water, vegetation and post-processing shaders used to their full potential 😊

*takes a deep breath* ✨MIKA AND THE WITCH'S MOUNTAIN IS OUT NOW ON STEAM AND NINTENDO SWITCH✨



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