@theandrevi555 Profile picture

Andropolf

@theandrevi555

Prop/Hard Surface Artist

Joined July 2012
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Andropolf Reposted

these were fun to work on. It was great having my team push these out. @BGLeodran @Alfie_Birch12 @tommydaz they did a really great job here's the one i worked on

Riot Shields in Rust! #rust #rustnews #rusticated



Andropolf Reposted

[Rust WIP] First Look ingame: 𝐂𝐚𝐭𝐚𝐩𝐮𝐥𝐭 (Siege Weapon) - Constructable Entity: Crafted, placed, then built up with a hammer - Fires Boulders, Incendiary and Explosive Variants - Crafting and upgrading cost are not final


Andropolf Reposted

Los he chequeado en la nueva casa y puedo estar cocinando mientras escucho un podcast, increíble rango y 70 horas de batería Se sortea 1 unidad de los BLACKSHARK V2 PRO - Seguir al patrocinador @RazerES - Residir en ESPAÑA - Están en blanco o negro, podéis contestar con el…

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Andropolf Reposted

Well, I've been silent for a bit now. Enjoy the free COD MW SpecOps Maya Animation Rig on Gumroad. Link in bio!

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Andropolf Reposted

Menuda lección de un humilde niño de 17 años. Hostia sin manos. Elegancia.


Andropolf Reposted

My CEO salary is 50k. A third of my last developer salary. I didn’t take a salary for nearly 3 years. I take what I deem fair for the work I do whilst making sure my staff are paid well. Some earn more than me. I have wealth. I’m very fortunate in that regard. I don’t need to…

Despite massive layoffs from Microsoft, its CEO Satya Nadella received a $30 million pay raise over the past fiscal year for a total compensation of $79.11 million. That's a 63% increase: 80.lv/articles/micro… #gameindustry #gamedev

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Andropolf Reposted

La actualización del Workshop progresa adecuadamente 👌


Andropolf Reposted

Once again catching up on #F1 to hear yet more nonsense about track limits racing… Meanwhile in GTs, we do things properly 👇


Andropolf Reposted

That time 50 Cent tried so hard not to laugh at Jim Carrey's dancing


Andropolf Reposted

🚨Attention #1WeekWarriors🚨 The Delta Force #SteamNextFest playtest is LIVE📢 ✅Runs Oct 14-21 ✅Free to all on #Steam ✅Unique perks and events ✅Large-scale PvP & intense extraction modes Play for FREE right NOW: store.steampowered.com/app/2507950/De… #deltaforce #steam


Andropolf Reposted

How do you think they did this translucent plastic sheeting in Silent Hill 2? You can see what's behind it, right? You can see the blue wooden trim? Nope! It's fake. The wall behind is painted into the base color at a lower opacity, to simulate translucent plastic sheeting.

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Andropolf Reposted

I'm so happy to finally show my breakdown article I've made in collaboration with @80Level Check it out here: 80.lv/articles/a-ste… I also made an extensive breakdown for ArtStation here: artstation.com/artwork/XJnOKy

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Andropolf Reposted

Happy #Blocktober ! Today, sharing a look into the Level Design for Svartalfheim’s Nidavellir Port location in #GodOfWarRagnarok . This arena was a blast to design—collaborating with @DaNightTrain & seeing it come to life with the incredible work of everyone at @SonySantaMonica


Andropolf Reposted

Friendly reminder for artists starting to make guns. Know your games audience and model the sights accordingly.

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Andropolf Reposted

Yeah, same...

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Andropolf Reposted

So happy to finally share the SKS I've been working on for the past few weeks ✨ artstation.com/artwork/wrr9NV

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Andropolf Reposted

Hey, here at @FcpnchStds we're looking for another mid-senior 3d artist to join the @playrust team in developing some sweet hand-crafted artwork. Think you meet of wanting to join? Please see details below 👇 Please share far and wide! facepunch.com/careers/3d-art…


Andropolf Reposted

Just in case you missed it, check out our Creating Modular Kits for Game Environments workshop with Jon Arellano👀👀 youtu.be/RKUPgY1fx1k #gamedev #gameart #tips #BeyondExtent

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Andropolf Reposted

We are hard at work making the best possible single player campaign for this game. Can’t wait to show what we are working on!

EXCLUSIVE: Vince Zampella sat down with IGN to confirm that Battlefield would be returning to a modern setting while sharing its first concept art. Check out our full interview: bit.ly/3Zy36Ay

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