Neohertz
@neohertz0Full-stack Luau and TS developer.
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This makes me wanna learn swift so I can rice out my macos 😏
Very happy about this cute little icon for the menu bar I've thrown together. Also, I think that concludes today's work, as evident by battery level.
Massive
the new studio controller emulation is annoying cause it makes userinputservice.gamepadenabled always true in studio but its fine on the client🙄so now i cant test mobile/console/pc support properly without rewriting half my damn codebase
idk why but I always read LGTM as let’s get this money and it makes me laugh whenever I see it on a PR
The transcript: "Um, so like.. yea. This uh.. (5 second pause) okay so basically I wrote this function to read messages. And yea.. like.. this function basically handles that.. So yea - that's what this does basically." Source: Every single voice message i've received.
This Halloween take a moment to remember the time Scott Kelly smuggled a gorilla suit to the ISS to scare the shit out of his fellow astronauts.
I wish I could hide all copilot related features from the vscode release notes lol
Dear @roblox, For the love of god, please stop adding Roblox Studio and Player to my dock every time I update either of the apps. Sincerely, All mac users
Serverless servers: Node.js with in-function concurrency • Node.js optimized concurrent execution model for Vercel Functions • Private beta customer @madeonverse reduced their compute cost by 50% • Available today as opt-in public beta vercel.com/blog/serverles…
LETS FUCKING GOOOO
First working prototype of React-lua hooked up to upstream ReactJS devtools. No translation was performed to do this, Roblox is connected to actual real React devtools. #Roblox #RobloxDev
Bleeding-edge roblox developers when they hear that you aren't using the latest UI framework on your project (it's first commit was last week)
song of the century
Art is necessary. But this isn't art. This is something. Something else. youtube.com/watch?v=WUy_W4…
Currently working on a 2D, ECS based engine for roblox. I have a-lot of optimization to do yet, but it's already pretty fast. The second video showcases ~6500 sprite entities with ~1800 colliders running at ~60 fps! #Roblox #RobloxStudio
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