@mcoted Profile picture

Martin Côté

@mcoted

Graphics engineer at Unity3D. Former programmer at Eidos. Former iOS programmer. Full-time geek and dad.

Joined July 2009
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Made a 3D print of Mario Sunshine, hand painted. Very happy with how it turned out!

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Amazing view at my dad's place

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Martin Côté Reposted

Really love the look! Powered by Unity HDRP :)

LEGO Builder’s Journey comes to life June 22nd on PC enhanced with ray tracing and NVIDIA DLSS! Learn More → nvda.ws/3wTFZz9 #RTXOn



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Call that a Buffett overflow

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This is what the IPO of the future looks like @unity3D


So we’ve had this big heatwave in Montreal. Grass is yellow. Flowers dry off if left unwatered for a couple of days. But there’s this vine behind my garbage can that’s growing through a crack in the asphalt ¯\_(ツ)_/¯

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Half Life Alyx was absolutely fantastic. Apart from Jeff.


First time I’m satisfied with my homemade pizza.

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Actual code snippet from @insomniacgames RC:UYA. #gamdev

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UI rendering perf is something I always had to suffer from in my previous games. Hopefully this situation will change with the new UIElements Renderer we've been working on @unity3d Me talking about how we optimize the UI renderer in #unitecopenhagen : youtube.com/watch?v=zeCdVm…


Martin Côté Reposted

A procedural animated creature, raymarched SDF as usual in @Shadertoy It's a first basic attempt to some character animation. Live-Stream with the Making-of and QA soon! In the meanwhile, source code: shadertoy.com/view/3lsSzf


At Montreal GameTech Meetup, @wbahnassi is showing us how to implement C++ yields in straight assembly!

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You can't make this stuff up.

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i3D 2019 is starting now!

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Martin Côté Reposted

Recommended: the wash of relief when you finally realize the third-party library you've been struggling with can't do what you need, and you give yourself permission to just code the damn thing yourself.


Look at this guy's patreon. Really good stuff.

Finished my tutorial on grass shaders! Uses a geometry shader to generate the blades, and tessellation to control the density. #unity3d #unitytips #gamedev #opensource loink >> roystan.net/articles/grass… If ya wanna support >> patreon.com/roystan | ko-fi.com/roystan



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