@Leadwerks Profile picture

Ultra Engine

@Leadwerks

Ultra Engine unlocks the full power of your GPU to deliver up to 10x faster performance for your games and simulations. #iitsec #gamedev #indiedev

Joined October 2009
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Pinned

Ultra Engine 0.9.7 is released, with an all-new decals system, particles, improved flowgraphs, and more. Upgrade to Ultra and save this week, in our store or on Steam. #gamedev #indiedev ultraengine.com/community/blog…


Staring to look like a game... #gamedev #indiedev

Tweet Image 1

This week we reviewed deeper progress in level design and discussed the upcoming release of Ultra Engine 0.9.8. #gamedev #indiedev youtube.com/watch?v=rK35hb…


"If you complete a Transaction for a License Tier you were not eligible for, you must pay Epic the remainder of what you would have owed had you purchased a License Tier you were eligible for." Your free 3D models will come with strings soon if you have a Fab account.


FYI, Epic is re-releasing SketchFab models on Fab.com with more restrictive licensing terms. sketchfab.com/3d-models/offi… fab.com/listings/885f5… Also, the EULA says no class-action lawsuits.


Discord is telling everyone different times for the meeting. The correct time is 10 AM PST (in ten minutes).


We're also on BlueSky because why not? #gamedev #indiedev bsky.app/profile/ultrae…


Did you know Ultra Engine has a secret feature? Join us tomorrow on Discord at 10 AM PST to find out what it is. #gamedev #indiedev discord.gg/qTVR55BgGt


Quake as a turn-based tactical game? Say hello to the Ultra-based mod "Slipgate Tactics". #gamedev #indiedev youtube.com/watch?v=sOA6oU…


This shows how to fine-tune your level geometry, to make the most of the new tessellation features youtube.com/watch?v=zvqYBR… #gamedev #indiedev


Join us tomorrow on Discord tomorrow at 10 AM PST for a live chat, where we will unveil some never-before seen features that help you build levels with tessellated surfaces. discord.gg/qTVR55BgGt #gamedev #indiedev


Per-vertex/edge control over displacement will give you fine control of tessellation in Ultra 0.9.8. Here we are using beveled normals and aligned UV mapping to make a nice rounded edge the displacement map wraps around. Totally new tech no one has ever seen! #gamedev #indiedev


Say goodbye to cracks in tessellated meshes #gamedev #indiedev


ESCAPELAND launches on Steam early access! This is a great showcase of what Leadwerks can do in the hands of a talented developer. Buy and review to support your fellow devs and get a really good game! #gamedev #indiedev store.steampowered.com/app/2506540/ES…


Interesting discussion today that ranges from SCP, Torque, 3D World Studio, and a range of other things you might not think go together but actually do! Thanks for joining! #gamedev #indiedev youtube.com/watch?v=aAB-YM…


Join us in 30 minutes to discuss the week's progress on Ultra Engine, and the possibility of a release of 3D World Studio 6: discord.gg/qTVR55BgGt #gamedev #indiedev #SCP


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