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_Silent.Night_ Reposted

How I make games in C: - Pointers, pointers everywhere - Lots of pointer arithmetic - Gotos, tons of gotos - Multithreading - Actual Inheritance - Huge macros - SIMD-optimisations - "register" keyword everywhere - inlines, unrollable loops - no respect for RAM - easy to read

How I make games in C: -hardly ever use pointers -no pointer arithmetic -all source files are included in main.c -most systems are global arrays of structs -use an int index instead of pointers to other entities youtube.com/watch?v=u2JRId…



_Silent.Night_ Reposted

After many days of waiting for the review process, our first Udemy course has finally been released! It would mean the world to us if you could check it out below and see if you are interested: udemy.com/course/unityto… #indiegame #gamedev #unity #unity3d #indie #madewithunity


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