Dan Thomas ๐
@DannyT#gamesindustry growth advisory, bizdev, ops and marketingโฆ or something ๐คทโโ๏ธ Fractional COO @apparanceuk | Co-director @LBMentorship | advisor @impressgames
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It's far from perfect, but LinkedIn has become my social media hangout of choice in the wake of X/Threads/bsky/Mastodon fragmentation. Come find me waffling all things #GamesIndusty over there: linkedin.com/in/heydanthomas
If you're releasing a game in 2025 and are overwhelmed with the prospect of having to tackle creator outreach... ๐๐๐
OMG! @impressgames has been awarded funding to develop Launchpad โ a creator discovery & outreach tool for indie #gamedev-s! ๐โจ A free Early Access programme starts today! ๐ ๐ If you're launching a game in 2025, apply below and I'll be in touch! ๐ forms.gle/4mv6GoXbvgCbVmโฆ
Leaving my field and heading to Guildford on Friday to deep dive all things @ApparanceUK with @ga5p0d3 followed by some spooky Halloween funsies ๐ If anyone's about and wants a #ProcGen nerd out, give me a shout. Might even treat you to a spooky pumpkin-spiced latte!
I've not been active on Twitter for a long time, because all it showed me was ads and anger. The past few days, being connected to so many #IndieGameDev folks has been a real welcome palette cleanser. I've seen so many cool games that weren't on my radar ๐ฅณ
#SteamNextFest can be overwhelming for a lot of indie game developers... ...but does it have to be? ๐ค I build marketing tools like Coverage Bot to help on the community-side! ๐ #indiedev #gamedev
Huge thanks to everyone who joined us for the IMPACT! Pitch Up! Practice event in Bristol this week! ๐๐ Pitching to publishers can sound scary, but we hope we were able to give you the right support to nail it and showcase the best of your project! ๐ช #IndieGameDev #indiegame
Miniature towns exploration, day three. More town variety, more parameters to control, and also forests! #ProcGen #GameDev @ApparanceUK #UnrealEngine #Kenney
Following on from yesterdays first steps exploring artistic control of procedural scenes, we add hero buildings and automatic terrain surface effects and foliage. ๐ฆ๐จ๐ณ๐ฒ
We've been discussing artist control within procedural systems *a lot* lately. This will be a fun one to follow ๐ #GameDevelopment #UnrealEngine
A common issue we encounter with our #ProcGen clients is the level of control available when working with procedural systems. Join me as we experiment with various ways artists can influence and interact with a procedurally generated scene using Apparance in Unreal...
From many conversations with indies, pitching & funding is consistently the biggest mystery. So some friends have offered to lend a hand and give some brave devs live feedback on their pitch at our next event ๐
๐ข Introducing: IMPACT! Pitch Up! ๐ข A new event to help #indiedevs practice, learn and improve on their pitch processes. โจ๐ A consequence-free pitch-practice event to get feedback from publishers on your game pitch! ๐ Register your interest: ๐ forms.gle/ZTtLYHqu7E3SN7โฆ
I can almost smell the chips and candyfloss as we are about to head down to Brighton next week for this year's @developconf! It's set to be a hot one so bring suncream and perhaps a hat! Come and find @DannyT and I (and possibly Terrance the Lizard Doggo) for a chat ๐
Soon to visit Brighton for this years Develop where we're looking to chat with procedural generation enthusiasts and curious folk alike. Are you a TA or TD with their eye on #ProcGen and fancy seeing what Apparance has to offer? DM myself or @DannyT for a meeting.
Flexibility and productivity for level design is a huge benefit of adopting procedural generation. Let your artists focus on making awesome assets and your level designers on creating awesome play spaces and ditch the faff of having to manually position every element ๐
Tired of hand assembling hundreds of assets? Can procedural level design tools help? Sure! Have a look at what we've been building with @ApparanceUK
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Who to follow
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Develop Conference
@developconf -
Cinzia Musio ๐ต๐ธ
@geekybaking -
Liquid Crimson ๐ค
@liquidcrimson -
The Superior Des
@Kid_Desimo -
Luke Hebblethwaite
@lukethehebble -
BruceSlater
@RadForgeBruce -
Marty Reid
@martinGreid -
Jonny ๐ฎ
@Omnislash92 -
Alex Boucher - deactivating soon
@thatwouldbealex -
๐๐ต๐ธ๐ณ๏ธโ๐๐ฎโจLeon Hijazi-Killin
@leonkillin -
Charlotte Nangle
@CharlotteNangle -
Kat - Say hi to me in @TeamFOLON
@Popelady -
MJ Widomska
@crabdogduck -
Abbie Dickinson
@PirateAbbie -
Adam Clewes-Boyne ๐ somewhere else
@adamb1234
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