Susan Kumpulainen
@susadebeastIndie Game Developer. Currently making Hell Denizen. Get the early access or wishlist on Steam: https://t.co/yfy42hmsJn
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Played some 30+ levels of Junkfood4 for Doom and was inspired to make a slaughtermap with 1000 monsters into Hell Denizen, fun, plays well XD #indiedev #indiegame #fps
Just released Hell Denizen version 12. Nonstop mäyhem! You can get it here: store.steampowered.com/app/2347390/He… #indiedev #indiegame
Some polish on the weapon models, big & small ammo items and maybe the vampire sword returns (in time for Halloween)? These are available in the Hell Denizen beta branch on Steam. Aiming for version 11 release at the end of October. #indiegame #gamedev
Some structures at the outside area of the Starport. There's now 3 main buildings and now started filling the areas between them. It might become a bit sandboxy level, suppose I'll add some arrow lights to the main route. #gamedev #indiegame
Started working on Hell Denizen Level 14: Starport (formerly known as Flight Control Tower). The idea is to make some outdoor area, couple buildings and have player go up to the roof of one of the buildings and locate a spacecraft to get to the next level. #gamedev #indiegame
The menu, highscores and ship profiles in Meownoid. The prototype is nearly complete, just missing sound effects.. and maybe help/credits (might put them in a readme.txt). When it's complete I want to put it somewhere available for download, don't know where. #gamedev
Meownoid got a bit more to it: upgrades to laser cannons, plasma blast special, more enemies and music. Maybe next I'll make the menu, highscores and sound effects, then the prototype could be complete 🤔 #gamedev
Making game stuff for school with C++ and SFML. This is Meownoid. Don't know how far I'll go with it, but would be nice to have some more enemies + boss, weapons and special attack for player, scrolling stars, menu and highscore list. #gamedev
Updated Hell Denizen a little bit with more oneliners. Firing lots of Laser Guided Missiles, and multiple powerups in the second part of the video, everything explodes! Oh and it's still on 20% discount! Get it here: store.steampowered.com/app/2347390/He… #gamedev #indiegame
Hell Denizen version 9 is out now and the game is on 20% discount during the Steam Summer sale! The new version adds Level 13: Rovaniemi Lab. It might be a tough level with 512 monsters and 4 secrets. #indiegame Go get it here: store.steampowered.com/app/2347390/He…
A new starting room WIP for Level 13: Rovaniemi Lab. Basic layout is done. Next: gameplay, details and lights that come from lamps. This will be in Hell Denizen version 9, which I want to release tomorrow or Friday.
I was wearing a dress on Saturday. I don't wear dresses often.
Show me the progressive development of your game in four pictures Here's how Hell Denizen has progressed from late 2020 to 2024.
Show me the progressive development of your game in four pictures Here's E1M1 in COVEN. 2017 - 2024
>>/ this is maybe the best thing i've added yet
Outdoor area with some aurora borealis. Going to improve/alter the building facades, maybe some other details. Gameplay is pretty nice. Also an editor shot of the level so far, need to add at least 2 areas and make the central area wider to allow height difference in the middle.
Gameplay testing with the big platform. It moves when pressing the buttons, the arrow lights indicate direction. Player is little bit "locked" to the platform with the grates, but it's possible to jump off the platform. The fusion missile could be a bit more powerful.
Showing off the new weapon stuff/models in Hell Denizen version 8 update which just got released couple days ago on Steam: store.steampowered.com/app/2347390/He… #gamedev #retrofps
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