@ryanconnollyart Profile picture

Ryan Connolly

@ryanconnollyart

Game Artist for @RocketSnail

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Snow Blasters is now LIVE! Just go to: ryanconnolly.itch.io/snowblasters I have a forum on itch that you can post your thoughts, suggestions, bug reports, etc. I hope you all enjoy! (Works best with Chrome Browser) #SnowBlasters #RocketSnail


Ryan Connolly Reposted

We encourage you all to go play this!Ryan aka MrChilly in our Discord server is an artist and dedicated collector. He has been in our community from the beginning. His dedication and passion for his first game, Snow Blasters has been evident throughout its development, so you…

Snow Blasters is now LIVE! Just go to: ryanconnolly.itch.io/snowblasters I have a forum on itch that you can post your thoughts, suggestions, bug reports, etc. I hope you all enjoy! (Works best with Chrome Browser) #SnowBlasters #RocketSnail



Ryan Connolly Reposted

Snow Blasters is now playable! Once I'm off-work, RocketSnail Club will be updated to have everything needed to know for Snow Blasters! rocketsnailclub.com/snow-blasters/


Ryan Connolly Reposted

Q: Will Snow Blasters ever come to fruition? RS: "Depends on how many people like the demo Ryan made. We need a couple 1000 people to play it and give feedback." *Remember to provide @ryanconnollyart the feedback*

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Ryan Connolly Reposted

Super excited to see this game finally get made! Great work @ryanconnollyart

Presenting… Snow Blasters! The first playable demo will be available at the end of the month for everyone to play! I’ve added win-streaks, a Boss level for every 3rd win you get, more enemies, more bug fixing, and more animations. Very excited for what’s to come.…

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Ryan Connolly Reposted

Snow Blasters will be playable before November 1st, 2024! rocketsnailclub.com/2024/10/29/sno…


Presenting… Snow Blasters! The first playable demo will be available at the end of the month for everyone to play! I’ve added win-streaks, a Boss level for every 3rd win you get, more enemies, more bug fixing, and more animations. Very excited for what’s to come.…

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Happy Wednesday! Added some loot chests to the game, they drop coins(80%), gems(15%), and trophies (5%). Eventually they will be able to drop weapons and items.


Happy Monday! Just wanted to share some updates with you all: - Added game timer - Added a multi-use Jump button (tap to jump, long press to slide, hold to sprint) - Added better explosions (sprite sheets help with performance) - Added attacking with a fish sword - Added…


More sneak peeks this week!

Login Screen Sneak Peek for the Snowball Combat Game! rocketsnailclub.com/2024/10/14/log…



Splash Screen 🫡

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Happy Monday! I’ve got some working “Spike Bots” (Please help me come up with a better name for him)! They shoot bullets and spit fireballs, particles look a little weird right now, they will look a lot better very soon. Now that these specific enemies have been implemented, I…


Ryan Connolly Reposted

All of the current Sneak Peeks, and information that is currently known about @ryanconnollyart's "Snowball Combat Game". rocketsnailclub.com/2024/10/05/coo…


Been a few weeks since I gave an update: I’ve been pretty busy behind the scenes working on a terrain generator. Works somewhat, but still has some issues that I needed to take a break from. I have implemented the mobile UI which allows you to, run, jump, aim, and throw…


Been a few days since I’ve shared: I am incredibly excited about this 3D Autotiling Gridmap plugin for Godot. This will allow me to create and auto-generate levels incredibly fast. By placing the top barrier tile, the sides and corners are automatically placed. Still a few…


Happy Thursday! Added some camera shakes every time Mechanicus stops the ground at full speed! Also smoothed out the animations, added his indicator and name tag as well. Follow along for more updates!


Happy Tuesday everyone! Here’s a little update with the game: - Added the Name UI - Added the Player Indicator - Added a Slide animation (this will turn into the grappling hook) - Updated all the other player animations to smooth them out more - Added the first enemy that…


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