@omid3098 Profile picture

Omid Saadat 🪔

@omid3098

Senior Technical Artist @UbiDusseldorf | Solution provider | Gamer | I tweet about things I find interesting, mostly in game development industry.

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I had a chance to play with them in #GODOT this evening.

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The Fab digital content shop for developers and creators has launched! And you can get a free perpetual license to all of the existing Quixel MegaScans - for unlimited use with all engines and DCC tools. They go paid in 2025.



Omid Saadat 🪔 Reposted

I'm excited to announce that my first plugin for the #UnrealEngine marketplace has been released! It makes it easy to extend your editor menus, toolbars, and Utility Widgets. unrealengine.com/marketplace/en…

A new feature I added to my #UnrealEngine tool! Increase your productivity effortlessly by adding custom menu entries—no coding necessary! 💻✨ Perfect for developers seeking to streamline their workflow. #GameDev #IndieDev #UE4 #UE5 #GameDesign @unrealengine



Omid Saadat 🪔 Reposted

Analytical (aka 'faked') Fluid simulation and bubbles. The fluid motion is only 3 sine waves controlled by a Float controlled by an FInterpTo in the blueprint. The bubbles are entirely procedural voronoi noise injected with the sine waves using a lagged Float. #UE4 #realtimeVFX


Omid Saadat 🪔 Reposted

The wait is over, #Voxy is released, and you can get it at the #UE5 marketplace. unrealengine.com/marketplace/en… thank you for all the patience, don't forget that this is a discounted (%25) #EarlyAccess version, so please let me know if you have faced any issues or bugs to fix it ASAP.


I don't use Unity anymore but I love these kind of opensource projects that are made by love!

And some quicks

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I have bought too many assets from Unity asset store all these years. now switching to Godot, permissions for using these assets in other engines is not clear. does anyone have any experiences on this topic?


This was a piece of beauty. I certainly enjoyed the short memorable experience. ❤️

And some quicks

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Omid Saadat 🪔 Reposted

Based on UV-Packer plug-in, Packer-IO is a new standalone free app with a user-friendly interface, streamlining the tiresome process of packing and organizing UV maps with just one click and dealing with high-poly assets and thousands of UV clusters with ease. Get it here:…


Omid Saadat 🪔 Reposted

hell yeah


Omid Saadat 🪔 Reposted

Are you worthy of the Chalice of Immortality? 🏆 Prepare to find out by wishlisting Wizard of Legend 2 on Steam: bit.ly/4at0Tcw


Omid Saadat 🪔 Reposted

I can’t wait to see what you will create with #Voxy, it’s a voxel art tool in #UnrealEngine Stay tuned here: 3de865c5.sibforms.com/serve/MUIFAG3r… #screenshotsaturday #voxel #art #spritedaway #ghibli

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Omid Saadat 🪔 Reposted

New article! 📝 I had this lying around for ~5 years, its from my Lucid Trips era. Recently found the energy to rewrite it and put it into shape. As always, feedback is very much appreciated. julhe.github.io/posts/always_s…


Omid Saadat 🪔 Reposted

The closed Beta Test for #Voxy is going crazy well, more feedback is coming, and more features are being added, I couldn't imagine the impact of the user tests at the end, I should have started sooner. Stay tuned here: 3de865c5.sibforms.com/serve/MUIFADUY… #UnrealEngine #UE5 @UnrealEngine


Omid Saadat 🪔 Reposted

Hi, I'm Sam Suite! I was the Technical Artist & Lead Programmer on Boomerang X. I have 5 years of professional Unity experience and I'm looking for (ideally full-time) work. ✦ Advanced shader code ✦ Tool development ✦ Gameplay programming ✦ Much more! RTs very appreciated!


Three announcements in 18 seconds 😌


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