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Miegakure, 4DToys {mtbdesignworks}

@mtbdesignworks

Creators of https://t.co/H5F1zuN3g4 / Hide & Reveal (a 4D puzzle-adventure game), https://t.co/drFQpxEoGZ (a 4D physics toy box), led by https://t.co/O0qZd9aX9Q

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Pinned

Summary of every 4D Toys update, including all the stuff from the newest Mega-Update ®™! ➥ youtu.be/U9TK65sVI_4


found this in the code today

Tweet Image 1

Miegakure, 4DToys {mtbdesignworks} Reposted

__Building SimCity__ launches today w @mitpress! ✨Alan Kay: "Highly recommended!"✨ 👉🏻30% off today at 🐧tinyurl.com/24asb3wc (with code PUBDAY30; US address required) 👇🏻Accidental ASMR teaser video👁️


Miegakure, 4DToys {mtbdesignworks} Reposted

The Braid Anniversary Podcast is back after its short break, this time with Marc ten Bosch, developer of Miegakure @mtbdesignworks: youtube.com/watch?v=MtDmO6…


One of the commentary tracks is an interview I did with Jon about puzzle design! My goal was to delve deeper than usual into interesting game design questions. Talking about specific puzzles and decisions is a very good format for this. Jon even made alternate versions of…

Braid, Anniversary Edition is out now:



The middle of this sloped path curves in 4D, so if you put a marble at the top it disappears then comes back the other side!


This scene is sloped along the (invisible) 4th dimension so it appears flat initially. However using the controller on the right you can trade which dimensions you can see. By trading one of your regular dimensions for the 4th one you can see the slope!


Miegakure, 4DToys {mtbdesignworks} Reposted

Storyteller, puzzle game about building stories that took 15 years to make is OUT store.steampowered.com/app/1624540/St…


A thin 4D hypercube constantly rotating. Seen from certain angles it looks like it is deforming instead of rotating.


A pile of hypercubes and hyperspheres, floating in 4D space, shown with face projections (objects away from your visible slice along the 4th dimension are visible anyway, but faded).


A 4D abacus, shown with face projections (objects away from your visible slice along the 4th dimension are visible anyway, but faded).


Making the 3D slice automatically follow the 4D marble as it rolls down the slope.


Rolling a sphere inside a 4D Klein Bottle, Klein Bottles are 2D objects and in 4D that's two dimensions lower, so they are basically as "thin" as 1D lines are in 3D.


More 4D marbles on slopes, with slices *and* overlapping projections, and rotating the 3D slice.


4D Marble Paths and Rotating the 3D Slice


4D Toys Update 8: Rotating the 3D Slice, 2D Faces Projections, Marble scenes, and many more! Video of everything I added to 4D Toys over time, including the newest update: youtu.be/U9TK65sVI_4


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