DKSC
@__DKSC__Renewal of vision at PHOTONS (https://t.co/HLgUkQaBBT)
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Full ViewModel animation rework. Now, all generic (movement, running, shooting, etc.) animations are based on IK and are generated procedurally on the fly. #gamedev #indiedev #indiegame #horror
how it started vs how it's going
Experimenting with looting visuals for our game's inventory system. I think it looks pretty cool. #indiedev #indiegame #horrorgames #gamedevelopment #horror #unity3d #photons #gamedev
The tripods. #indiedev #indiegame #horrorgames #gamedevelopment #horror #unity3d #photons #gamedev
Take a look at our first devlog! youtu.be/gH-yrsWddn4 #indiedev #indiegame #horrorgames #gamedevelopment #horror #unity3d #photons #gamedev
Welcome back to our weekly game showcase! This time we present the attachment system used for various tools and weapons. #indiedev #indiegame #horrorgames #gamedevelopment #screenshotsaturday #horror #unity3d #photons #gamedev
The game's development is going pretty smoothly. Here's some new tools made by me, and markers that @matix044 made. The whole area is a very early version of the "hub" made by @__DKSC__ #gamedev #madewithunity #indiedev #unity3d #horrorgames #indiegames
Testing new gun added to #horrorgame . I'm happy with that how it feels. The main programming job is done by @blasta65 #gamedev #madewithunity #indiedev #unity3d #horrorgames #indiegames
Some more tools from our game. Photoscanner's screen and the Stone is made by @matix044 Tripod will have more tools that can be attached to it, not just this one. #gamedev #madewithunity #indiedev #unity3d #HorrorGames #indiegames
Some footage of our approach on the LIDAR game trend. Have been creating this for some time now with @__DKSC__ who made the models and graphics for the game. Still a prototype, but kinda proud of it. #gamedev #madewithunity #indiedev #unity3d
Creating map VFX in unity to our Horror game. For gameplay stuff see @blasta65, who is the main programmer. #gamedev #madewithunity #indiedev #unity3d #HorrorGames #indiegames
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