Ruins in Videogames
@VideogameRuinsHey I love ruins (Specially when they are very misterious) in videogames so I want to share my obsession!
Terranigma (SNES) is so beautiful ❤️
South Pacific (Tomb Raider III, Core Design, 1998)
Tomb of the Unknown King (Final Fantasy VIII, Squaresoft, 1999)
Agartha's Entrance (Castlevania: Lords of Shadow, MercurySteam, 2010)
The Beach (Paradise Killer, Kaizen Game Works, 2020)
Mario Party 9 (2012) Developer: NDcube
Titan Graveyard (Castlevania: Lords of Shadow, MercurySteam, 2010)
The Witch Tower (Castlevania: Lords of Shadow, MercurySteam, 2010)
Labyrinth's Entrance (Castlevania: Lords of Shadow, MercurySteam, 2010)
Dark Souls - 2011
Guest Rooms (Prince of Persia: The Sands of Time, Ubisoft, 2003)
Poseidonia Shrine Altar (Rygar: The Legendary Adventure, Tecmo 2002)
Athanasia Kickstarter is in its final week! We need less than 8 thousand to hit our goal. Spread the word, back us and wishlist! Funding this Kickstarter helps fund our dino imsim dream!
Lorn's Lure is out NOW on Steam and itch! Links below ⬇️ If I ever needed your help boosting, it's now 🙏 You can also get the soundtrack by @PhraktureMusic right away, or purchase as a bundle with the game!
Underground Cementery Entrance (Castlevania: Aria of Sorrow, Konami, 2003) (Advance Collection, 2021)
Final Fantasy VII ~ ファイナルファンタジーVII (1997) Developed by Squaresoft.
Myst - 1993
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