TenMinutePhysics
@TenMinPhysicsHave a look at my youtube channel TenMinutePhysics and the page https://t.co/ZcH1TZt379…
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I uploaded a new video about how to write a FLIP water simulator running in a browser: youtu.be/XmzBREkK8kY
I uploaded a new video about how to write an Eulerian fluid simulator with only 200 lines of JavaScript code: youtu.be/iKAVRgIrUOU
For anybody interested: There is a ten minute physics discord forum here: discord.gg/qWpSBgcGJQ
I published a new video in which I show how to write simulations running on a GPU: youtu.be/q4rNoupGr8U As usual, I uploaded the slides and demos here: matthias-research.github.io/pages/tenMinut…
I just finished a new tutorial on cloth self-collision handling today. This is one of the toughest problems in character animation. Check out the JavaScript demo here matthias-research.github.io/pages/tenMinut… and the video here youtu.be/XY3dLpgOk4Q
Turorial 11: Finding overlaps among thousands of objects blazing fast youtu.be/D2M8jTtKi44
This is the most important tutorial because it explains our unconditionally stable and simple simulation method XPBD. I use it in all tutorials. youtu.be/jrociOAYqxA
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Who to follow
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Jorrit Rouwe
@jrouwe -
voxel raytracer
@voxel_tracer -
Christoph Peters
@MomentsInCG -
jendrik illner
@jendrikillner -
Ryan Schmidt
@rms80 -
Eric Lengyel
@EricLengyel -
Martin Mittring
@MittringMartin -
Max Liani
@maxliani -
Scratchapixel
@Scratchapixel -
Sebastian Aaltonen
@SebAaltonen -
Daniel Holden
@anorangeduck -
Pierre Terdiman
@PierreTerdiman -
Miles Macklin
@milesmacklin -
Morten Vassvik
@vassvik -
Guillaume Boissé
@guitio2002
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