@MoonieFR Profile picture

Sarah ''Moonie'' Kieffert

@MoonieFR

Lead Character Artist sometimes but mostly trying to lead my own brain. Currently working on @BeautifulLght Easter Eggs are part of my DNA

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Pinned

A tearing embrace, murmuring of the waiting dark, Beheld, it slides through the night, Consuming all that dares its mark...

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Sarah ''Moonie'' Kieffert Reposted

Say "decimals"to your LD and see what happens. #gamedev

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Sarah ''Moonie'' Kieffert Reposted

Are you an indie developer and have a game to show? Then Indie Blast is the best opportunity for you! Present your game at Games Gathering conference online or offline on Dec 5-8. Details 👇🏻 ggconference.com/en/conference/…

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Sarah ''Moonie'' Kieffert Reposted

Sarah ''Moonie'' Kieffert Reposted
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Sarah ''Moonie'' Kieffert Reposted
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Sarah ''Moonie'' Kieffert Reposted

The atmosphere of my game. "CURFEW".

The atmosphere of my game. "Hail to the Rainbow".



Hype. It's gonna be so cool.

Nightfall changes everything. See you in the shadows with #NightOps, coming November 27th.



You can also find me here now🦋

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Interested in game dev but want to try something a little more accessible first? Modding is a great option, and Bohemia Interactive is doing its best to give creators all the tools they need to create great mods.

If you're new to modding, or are a veteran modder looking to get into modding Arma Reforger with Enfusion, we've got news for you. Starting November 20, on the Arma Discord, we'll be hosting a series of Modding Boot Camps to help you learn the ins and outs of modding in…

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Nanite goes *brrrrr*! I’ve been on a tessellation rampage for weeks now (bricks/concrete/roads). And guess what? I’ve converted @Aherys_ to the cause. We’re going to tessellate the entire universe, there’s no escape!

Beauty of Beautiful Light - Tessellation update (0.5). 🔸Recorded in-game on a RTX 4090 (2k) 🔸Made with @UnrealEngine 5 Nanite Tessellation : Micro-geometry details



Sarah ''Moonie'' Kieffert Reposted

The atmosphere of our game.

The atmosphere of our game.



☹️

The final episode (we shot this MONTHS ago..) youtube.com/watch?v=jw0DX0…



Sarah ''Moonie'' Kieffert Reposted

Due to their immense scale and required level of detail, the Jaegers in Pacific Rim Uprising (and the first film) had an average UDIM count of 1000+ at 4K resolution. DNEG used Clarisse to bake out their data maps for them because of the sheer amount of computation needed. We…

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Sarah ''Moonie'' Kieffert Reposted

🐛

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Sarah ''Moonie'' Kieffert Reposted

Dead Hand, Ocarina of Time

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Sarah ''Moonie'' Kieffert Reposted

🗼 Cooling Towers, right? Have you been there before? I was there once. It's a dark place, but when you get to the top, only then do you realize what it's all about. From there, you can see the entire Zone… The new key art of S.T.A.L.K.E.R.2: Heart of Chornobyl.

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Sarah ''Moonie'' Kieffert Reposted

At the Mountains of Madness #Lovecraft

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I was not a fan of everything in The Cycle: Frontier but it certainly was unique and cool.

I miss @TheCycleGame so much! It had: - 3 maps - Insane map design - Monster bosses - Dungeons! - End game activities (laser drill / oil pump / orbital canon) - PvP driven POIs (uplinks) - Dynamic Evacs - Long lasting lobbies - Constant player landing around the map - A storm…

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