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Optimized the efficiency of playing animations in the console, but received some unexpected flickering... #RetroGame


#retrogames goblin Go!


rmsdf in terminal, 24-bit color

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ray marching …… in a terminal…… on my old ip6 🥹

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Practice, pratice, practice!

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DXRPT test youtu.be/qqRBJ2pZlj8 , MC's philosophy is to put in the effort and be rewarded.


Test @IntelGraphics Sponza in my toy DXR render.

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LiF Reposted

Today our #ThrowbackThursday sweeps us to @FengL18’s serene 2019 landscape, “Peaceful Scene WIP,” inspired by the artwork of Marc Schneider. buff.ly/3oGAPoK #SpeedTree #Megascans #UnrealEngine #UE4 #RealTime #3D #CG #Render #Design #Nature #Calm #Peaceful #StillLife

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It's 2 years later since my first twitter(twitter.com/FengL18/status…). Never stop, always move~

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Trying to play DXR according to @Peter_shirley 's classic masterpiece, 3 spp and 2 bounces, no denoise. whatever, it's really funny 🙃



Add Physical Camera model and exposure!

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Add Gaussian DoF to my Toy DXR Render(to hide some artifacts don't have time to fix at present.)😅

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DXR Path Tracer v0.01 done~

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why this bug so rock....


SDFGI test scenario


‘irradiance’ filled out my holiday

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try to implement SDFGI in ue4.25, emm.... WIP🤣


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