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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%)

@ExeMadnessDevs

Here, we're only gonna post news, promo arts, and teasers, join our Discord to see exclusive teasers! (Don't ask to join the mod) https://t.co/yQ9YBXAvkc

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The final trailer for VS Sonic.Exe: Rounds Of Madness, before the release Art by- @halv_p @mr_bigcheese @tvbetinho2015 @rom_on3 @Retro_X8 @GoxtosoRoberto @MSignel Song by - @phoenixboiYT #sonicexe #fnf #fnfmods


FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

FNF'- Vs Sonic.exe - Triple Trouble Encore if it had been finished . #fnfmods #sonicexe #Fanarts #fanmade

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kinda random rant but i'm convinced Beyond King from RoM will be the GREATEST fnf experience to date. Gameplay, animations, and set pieces included. being very close with the dev team has allowed me to monitor progress and I think "excited" is an understatement as to how i feel.

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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

Silly RoM short comic, they're preparing for Christmas @ExeMadnessDevs #roundsofmadness #execommunity #fnf #sonicexe

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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

The Endless Disaster, with different colors (first set) Xavier: @_LarryDerp_ Armageddon: @ExeMadnessDevs Trojan: @soobway06 2024X: @rom_on3 #TheEndlessDisaster #exeoc #sonicexeoc

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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

i finished it

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progress on all of Armageddon's (individual) icons going well 🔥 ((this list doesn't have the "143 icons" from the other tweet but thats cuz some of the latter songs dont really have that many plans atm, 143 is like the minimum I'd prolly do but it was just a wild guess))

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RoM fun fact #1 Armageddon alone will have around 143 individual icons (some are animated frame by frame but I'm only counting those as 1, even if it has like 20 frames) way over the previous "48" or the original "7" 🔥 and yes I'm making them all LOL (I'm like 1/3 in maybe?)



FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

ARMAGEDDON / 1998 X New design dropped yesterday but im posting this now- Arma and Technically new design by @soobway06 Mod itself @ExeMadnessDevs #execommunity #fnf #sonicexe

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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

Fearless! Song by @HelplessHarp And ZoCarp (voldemort) @ExeMadnessDevs #execommunity #fnf #sonicexe

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FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

There it is! This is the new logo for Rounds of Madness! Made by @WenderCarlosArt #sonicexe #fnf #lordx #fnfmods

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Me: Did you have any progress? Dev: Nope, sorry Me: What happened? Dev: Well...


FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

its actually really difficult fixing all these problems and making everyone happy (because people have different ideas of what art clash is) so massible props to the mods who can pull it off


FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

some "art clash" is inevitable tho like all classic sonic sprites are being made by the same person so that he doesnt look completely different in every song he's in but we're trying our best to make them fit the song they're in (while obviously not drastically changing stuff)


FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

the art clash stuff isnt that big the worst there is might be in Fearless between the sprites and the bg (as you can see from the teaser)


FNF - Vs. Sonic.EXE: Rounds Of Madness (v1: 97.5%) Reposted

icon here real quick message about v1 There will be a bit of art clash or general stuff that you might want changed for a reason or another however, we aren't going to fix those problems right now cuz we want YOUR feedback on stuff to make sure we are focusing on the right things


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