@DrBurj Profile picture

Dr Burj

@DrBurj

The esports geographer. Maps and spatial analysis for Smite, Valorant and more. PhD in geographic information science. DMs open - always happy to chat maps!

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SMITE 2 Pro Builds updates: You can now filter builds by role, as well as by god. The most popular items for each god and / or role are also displayed at the top. I'll be getting builds from this weekend added in as soon as I can. ➡ smite2.drburj.com

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Not a massive sample size, but here's the most popular Smite 2 items from the pro / high level player builds I've recorded (alphas 2 and 3). Does it match up with what you've been seeing? Source: smite2.drburj.com

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Need some Smite 2 build inspiration? My database now has 500+ builds used by pros / high level players, including this weekend's alpha test and last weekend's tournaments, to help you get started. ➡ smite2.drburj.com

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Put together a website with 250+ SMITE 2 builds used by pros / high level players. I know people are experimenting, and items etc. will be changing, but thought it would still be useful! ➡ drburj.com/smite2probuilds

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A quick look at the popularity of S11 ward types (sample of 100 games). Are some of the new ward types perhaps underappreciated?

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Been experimenting with mapping some PUBG data. Here's the longest pro snipes (knocks / insta-kills) of 2023. What other PUBG maps / data would you like to see?

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Average damage location heatmaps from 174 random SMITE Joust games. (Requested by a few people). Perhaps not quite as interesting as the Conquest ones! But can look at putting some together for the new Joust map too.

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Grabbed data from 125 random ranked games to try to find which support gods do the most CC. Had to estimate some values so not 100% accurate, but still kinda interesting. I'll definitely be bringing out the tank Nox more.

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Been exploring quantifying SMITE crowd control since it's so important, but doesn't get captured in stats. Here's some initial results and my methodology. Very rough, but a start?

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People seemed to enjoy the damage heatmaps, so here's a look at warding strategies in high level ranked vs the SPL

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All the stats for the Road to Worlds Playoffs tournament are now up on my dashboard ➡ drburj.com/splstats Here's a few of the top ones I've picked out

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Player damage and kill heatmaps from 50 random GM / Masters SMITE games. Experimented with hexagonal grids and like the results!

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Put together a dashboard with some in-depth @SmitePro stats: damage type and direction, farming efficiency, interactive maps, and lots more. ➡ drburj.com/splstats What other stats would you like to see?

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Put together a dashboard with some unique stats from past @SmitePro games ▶ drburj.com/splstats Let me know what you think, and if there's more stats you'd like to see!


Dr Burj Reposted

📝 Spatial analysis: The weirdest death locations in VALORANT Masters Copenhagen, quantified 🔗 drburj.com/valorant-maste… Credit: @DrBurj

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Where does the action happen during an SPL game? Here's my analysis of map and lane focus during the @SmitePro SMITE World Championship ➡ arcg.is/04TaCH

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Dr Burj Reposted

Spike plants: sites, spots and success VALORANT Champions 2021 spatial analysis Credit: @burjGG #VALORANT #VALORANTChampions storymaps.arcgis.com/stories/3a6080…


Where do pros ward? Which teams are most aggressive? Do SPL junglers focus solo or duo? Explore these questions and more with this interactive Smite Worlds kills and wards map ➡ arcg.is/1mGqjf0

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Which players like to get up close and personal, and which prefer to keep their distance? Here's my analysis of 𝗸𝗶𝗹𝗹 𝗱𝗶𝘀𝘁𝗮𝗻𝗰𝗲 in VALORANT Champions Berlin ➡ arcg.is/1iyOnG

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Spike plants: sites, spots and success - VALORANT Champions 2021 spatial analysis arcg.is/1f9vDm

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