Nick Charney Kaye
@CharneyKayeInteractive Entertainment & Software Engineering
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Excited to present our Unreal Engine integration for next-level adaptive music! youtu.be/cs4DdL3jMI0 XJ enables new possibilities in adaptive music for video games, with a DAW for composers and tools for developers to integrate the music into game audio systems.
How do you handle challenging feedback about the product you built? Gratitude! Thanks @ASITP_Gord for taking the time to share your thoughts. This was a really helpful user research session, as well as a pleasure learning about your creative process. xjmusic.com/podcast/ep5/
Most entrepreneurs think of the expression “money makes the world go round” but what if it’s that "people make the world go round"? Where capital is an abstraction of human ambition? How does this translate into your legacy? Tune in! @CharneyKaye #legacy podcasts.apple.com/us/podcast/a-h…
What an incredible week it was at GDC 2024 showcasing the XJ music workstation! We had the opportunity to connect with dozens of talented composers, game audio devs, and industry professionals from around the world during our time at the expo! #GDC2024 #GDC
XJ music workstation is released! We are at GDC 2024 now. XJ music sets a new standard in video game music tools that sustains the human touch. Using XJ, composers can realize soundscapes that push the boundaries of what video game music can achieve. finance.yahoo.com/news/xj-music-…
"Art is an invitation," wrote Marcel Duchamp, "to join the artist's subjective struggle with objective reality" — AI tools are not the problem; posterity is lost when those tools empower reckless arrogance. @GaryMarcus @Rahll toutfait.com/on-the-creativ…
Thanks, @RobAlvarezB, for interviewing me on the #ProfessorGame podcast. I shared my career experience researching and developing on-target solutions, especially building @xjmusic, the next-level video game music engine! Listen to the episode here: lnkd.in/g9SKMz8f
LLMs are not tools like paint and brushes; they're tools like copy machines. "Prompt engineering" is a joke job. The significant human inputs come from the training material.
Video game music composers, check out the next-level engine we built for you to arrange your music in-game for dynamic playback! Use FMOD/Wwise for effects while XJ handles the music. Here's a demo. youtube.com/watch?v=0zpR2D…
Little meme I made. Took me longer than any image created with AI. #TeamHumanity #createdontscrape
As audience, we enjoy the fruit of creative pros' lifelong experience to enrich us way beyond our own abilities. It's foolish to accept an AI-generated fascimile. Respect their craft; trust your humanity! #voiceactor #gamedev ign.com/articles/the-w…
Can't focus? Play music from a video game soundtrack. It's designed to keep you engaged, and helps you focus on what you're working on.
Tired of founders acting perfect like wizards? I share lessons learned on the road to @xjmusic - thanks for having me on the live show @Dan_Hafner youtube.com/live/e5rw5z6Qz…
I'd like to see AI generative tools annotate their sources for transparency, like the new Muse AI from Unity to help developers build games. It tells you exactly where its information is from! muse.unity.com/en
xjmusic.com/podcast/ep4 Join the XJ music founders as they sit down with singer-songwriter and independent music producer Catherine Gairard for her perspective on composition, nuance in music, and ideas for fair and equitable use of AI in the industry!
Step up your style with LAT 6901 premium t-shirts. Made with the finest Plastisol 3-screen print, these t-shirts look great and wear comfortably. Show your love for Slaps and stand out in a crowd with sharp, eye-catching designs. xjmusic.com/store/p/slaps-…
Step up your style game with LAT 6901 premium t-shirts. Made with the finest Plastisol 3-screen print, these t-shirts look great and wear comfortably. Show your love for XJ music and stand out in a crowd with sharp, eye-catching designs. xj-music.square.site/product/slaps-…
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