CRI Middleware
@CRI_MiddlewareCRI makes CRIWARE: interactive audio and video solutions that unleash creativity and boost productivity.
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Learn more about the latest features of ADX, from spatial audio to interactive sound implementation, and more! blog.criware.com/index.php/2024… #gamedev #indiedev #gameaudio
We are very pleased to announce the availability of the SpriteStudio Player for Godot Engine! More details here: blog.criware.com/index.php/2024… #gamedev #indiedev #criware #godotengine #spritestudio
Last month was the Tokyo Game Show. CRI Middleware was present in both the gaming hardware and business solutions areas. Learn more about it here: blog.criware.com/index.php/2024… #gamedev #TGS2024
After learning how to create all types of interactive sounds and how to build binary banks, in this last post of our beginner’s guide, we are testing, tweaking, and optimizing our sounds for the game engine. blog.criware.com/index.php/2024… #gamedev #indiedev #gameaudio
After learning how to design interactive sounds in Atom Craft, it is time to send them to the game! This post explains how to build your binary data. blog.criware.com/index.php/2024… #indiedev #gamedev #gameaudio
In this post, we design a dynamic cloth Foley system in Atom Craft, in order to create sounds varying from subtle to powerful. 👕🔊 blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
ADX comes with many useful features to manage audio dialog (in one or multiple languages) in your game. Learn more about them in this post: blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
In this post, we use the Robot API to automatically set up looping markers around the selected Waveform Region: blog.criware.com/index.php/2024… #gameaudio #indiedev
In addition to layering and switching tracks using AISACs and Selectors, ADX also offers a special block playback mode to easily implement interactive music in your game! 🎮🎶 blog.criware.com/index.php/2024… #gamemusic #gameaudio #indiedev
Let’s see how to create interactive music 🕹🎶with the powerful features of ADX. There will be even more in the next episode of our beginner’s guide! blog.criware.com/index.php/2024… #gamemusic #interactivemusic #gamedev #indiedev
It is very easy to implement dynamic mixing 🎚 in your game thanks to the REACT system in ADX. Let’s discover it together: blog.criware.com/index.php/2024… #gamemusic #gameaudio #indiedev #gamedev
In our latest tutorial, we will create an interactive torch 🔥 sound effect in Atom Craft that reacts to the character’s movements. blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
Categories are a powerful organizational and behavioral tool for groups of sound Cues. Check how to use them in your ADX game audio implementation. blog.criware.com/index.php/2024… #gameaudio #gamemixing #gamedev #indiedev
In our new post, we learn about advanced spatialization in ADX, using AISAC for a more natural effect. blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
In this new tutorial, we learn how to implement the sound for the “bullet time” effect popularized by The Matrix. blog.criware.com/index.php/2024… #sounddesign #gameaudio #gamedev #thematrix
In our latest blog, we leverage the CRI Robot API in ADX to import a CSV file and generate audio dialog using Text-To-Speech, automatically creating the Materials and Cues along the way! 👄🔊 blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev #adx2
In this month’s ADX beginner’s guide, we examine the difference between 2D and 3D sounds, and how to use basic spatialization features. blog.criware.com/index.php/2024… #gameaudio #spatialaudio #gamedev #indiedev
This month on our blog, we implement an interactive sound effect for the classic giant boulder trap. Line Indiana Jones in the Raider of the Lost Ark, you better start running! 🏃♂️🟤 blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
We are thrilled to announce the release of version 2 of the CRIWARE plug-in for Unreal Engine. Learn about all the details here: blog.criware.com/index.php/2024… #gamedev #indiedev #ue5 #gameaudio
In our latest tutorial, we learn how to design interactive water sound effects in ADX2. 💦 blog.criware.com/index.php/2024… #gameaudio #gamedev #indiedev
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Audiokinetic
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