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Dustin Hitzing

@ABoringLadder

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This is one of my favorite 3d art styles I wish I could find more games that look like this!



Dustin Hitzing Reposted

This adaptation of Poe’s classic story with 28mm models took me three WEEKS to make. It was almost enough to drive me INSANE! The Tell-Tale Heart by Edgar Allen Poe youtu.be/5lXJHQqJYZY?si… via @YouTube


Dustin Hitzing Reposted

Hey everyone! 🚀 We're seriously considering this, but we need your support to make it happen! 🙌 Subscribe now, and we'll handle the rest in no time! 👐jettelly.com/the-godot-shad… #GODOT #GodotEngine #indiedev #gamedev #vfx

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Dustin Hitzing Reposted

Here's the full list of changes in Godot 4.3 since 4.2 😳


Dustin Hitzing Reposted

My game comes out tomorrow!


Dustin Hitzing Reposted

Please everyone follow this guy, he's making some cool tech in Godot 😁

Experimental mesh cutting #GodotEngine



Dustin Hitzing Reposted

Finally hit publish on my one shot - Wrong Place, Wrong Time! It's my little love letter to Die Hard with a light cyberpunk flavor. drivethrurpg.com/en/product/487…

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Dustin Hitzing Reposted

The next release of Cyclops is ready - Cyclops Level Builder 1.0.4 youtu.be/0nxUR5Giy_g?si… via @YouTube


Dustin Hitzing Reposted

I just released my first game on Steam. It's been 2 years of more or less every day work and I loved it! Give my game a try! Master of Chess is on Steam Early Access #godotengine #gamedev


Not your usual content but have you seen this @dungeoncraft ?

A small scene, built with Canvas of Kings. #dnd #indiegame #ttrpgcommunity



Dustin Hitzing Reposted

Why I use #GodotEngine, a thread🧵


Dustin Hitzing Reposted

holy shiiiiiit

Hooo mama it's QUINNS QUEST EPISODE 2. If you enjoy D&D's lengthy, rich combat, it's time we talked about gorgeous mech TTRPG Lancer. youtube.com/watch?v=zroMKz…

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Dustin Hitzing Reposted

This book that I designed the layout and illustrated a few pieces for. It was such a long process with so much incredible work from amazing people. I especially enjoyed doing these two illustrations for it but the whole process was great.

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🎨 Calling all artists! What masterpiece did you create in 2023 that made you go, "DAMN!! I made that!!!" 🎨🖌️



Dustin Hitzing Reposted

End of year update with new features, QoL improvements and bug fixes. Previous release was very 3D focused, so now 2D gets a bit of love. Pretty much all of the changes in this release are community reports and suggestions, which is super cool to see! 🧵 1/5 #GodotEngine

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Dustin Hitzing Reposted

Balloon Stress Testing🌧️🎈 Stable 60fps with ~400 balloons, ~30fps when less than 600 #platformer #gaming #gamedev #indiedev #godotengine #madewithgodot


Dustin Hitzing Reposted

🐤 I'm excited to share a fully tested, third-person 3D game demo built with #godot and #csharp. Hope this helps you! This demo is based on the 14 open source packages I've been hard at work on over the last two and a half years and a ton of help from you all. Link in thread 💛


Dustin Hitzing Reposted

I added more features to my 3D #Godot level design plugin! For example, you finally have a SEARCHBAR. I don't know why I did not think of including that earlier 🤦‍♂️ Anyways, here's the devlog: cookiebadger.itch.io/assetplacer/de… #Godot4 #GodotEngine #IndieDev

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Dustin Hitzing Reposted

v4.0.0 of Jolt Physics was released. Most important new features: * Added support for soft bodies (still in development). * Support 2D simulations * Support for surface velocity * Support non-power of 2 height fields github.com/jrouwe/JoltPhy…


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