Vexille
@vexille666Technical producer at Chimera Entertainment. Barely uses Twitter. Trying out Mastodon @[email protected]
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v1.0.2 of #humanitywiab is up on itch.io and game jolt! luderia.itch.io/humanity-walks… gamejolt.com/games/humanity… #gamedev #unity3d #LDJAM
Due to unforeseen circumstances, my time as a Product Lead at Chucklefish has come to an end. It was an honour to be part of the team collaborating on the launch of so many charming titles and projects on a global scale. Now, I face a tough challenge, and I need your help. (+)
⚔️ #SongsOfSilence & music fans listen up! A new #DevDiary has just been released, deep diving into the unique musical landscape, making Songs of Silence an epic journey both visually and acoustically!🎵 Meet @HitoshiSakimoto, composer of our soundtrack👇 youtu.be/rkopfneB1ZY
🔥 Calling all gaming enthusiasts 🔥 The inaugural Songs of Silence Closed Beta Test kicks off on August 14th and we'd love to hear your feedback! ✅ Enlist now by filling out the form forms.gle/r7iUqAk2JUa8Kj… 👉 Join our Discord to submit feedback discord.gg/p3eEBrWaCj
Wanna get a sneak peek of the Songs of Silence soundtrack and enjoy your last summer month with some great music? Then don't miss the annual Sounds of Summer vinyl compilation from our friends @blackscreenrec Available for free while stocks last 🔥 blackscreenrecords.com/products/sos20…
I'm not sure where the line was... But I'm pretty sure it's been crossed somewhere.
I gave GPT-4 a budget of $100 and told it to make as much money as possible. I'm acting as its human liaison, buying anything it says to. Do you think it'll be able to make smart investments and build an online business? Follow along 👀
Songs of Silence - #strategy games that feature a mix of turn-based kingdom management, exploration, and hero development, contrasted with short and intense real-time battles. Check our official reveal trailer 👇 and wishlist us on Steam! ✅ store.steampowered.com/app/2195410/So… #4X #RTS
Songs of Silence is one of the prettiest strategy games I've seen in a long time. trib.al/Li3QKr7
Que artigo corajoso e forte de nossa @millylacombe sobre Glenn, Moro e Alexandre de Moraes. Milly para mim tem o melhor texto do jornalismo brasileiro. uol.com.br/esporte/coluna…
Do we need "software architecture?" Some thoughts that might help you in our busy software development world 🧵
Estampa nova pro Ratos. Mais atual, impossível. haha
Get your crew together and embark on this new trip around the world with Horizon Chase 2! 🏁 With an online multiplayer mode and new visuals, the evolution of arcade racing is going to hit @AppleArcade on September 9th! Wishlist now: apple.co/-HorizonChase2 #HorizonChase2 #HC2
A Brief History of Nobody Wants to Work Anymore 🧵
We are thrilled to announce that today begins a new chapter of our history. In the year we reached our 15th anniversary, Epic invested in our studio in a partnership that will help to shape the next 15 years. #Aquiris #EpicGames news.aquiris.com.br
I don’t have a CS degree so I've had to learn on my own. Thread on creating your own CS degree online.
Having a lot of fun reproducing @OskSta 's #Townscaper in #unity3d, very instructive exercise! ⬇️ Details in the thread bellow 1/10
𝗖𝗟𝗢𝗨𝗗𝗣𝗨𝗡𝗞 - 𝗢𝗨𝗧 𝗡𝗢𝗪 🎮 store.steampowered.com/app/746850/Clo… Here's a launch trailer for you. Please share ❤ #cyberpunk #gamedev #indiedev #indiegame
Aquiris is looking for a talented Level Designer to join our development team in Porto Alegre. This opportunity will give you the chance to work in an innovative, unannounced project for the Apple Arcade platform. Check out our site for more details! aquiris.com.br/work-with-us/
We can all use a little help sometimes. This time, we'd like to ask a favour. LUNA launches tomorrow and we would really appreciate any last help to spread the word. Tell a friend, share the link or just RT - it will REALLY help us. Thank-you. 🙏 bit.ly/LunaTheGame
Little late to the announcement, but the Apple Arcade game I’ve been designing at Bossa Studios was finally released this week. The timeline for this was squashed, but our team really pulled off something special in the end. Here’s Gamesradar’s preview: gamesradar.com/hogwash-previe…
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