@theophileeyong Profile picture

Theophile Eyong

@theophileeyong

3D Artist Volunteer @hl2rtxofficial | 26 | ENG / FR 🇨🇲 | 📃 https://t.co/nN4IGOmpaK

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Theophile Eyong Reposted

"Rise and shine"… it's Half-Life 2's 20th Anniversary! 🎉 Check out our tribute video honoring the game's lasting legacy & get a sneak peek at the highly anticipated Half-Life 2 RTX remaster. Watch the full video: nvda.ws/3O9BB9N


Theophile Eyong Reposted

Published a bog article on howto create a custom warp node in the TextureGraph plugin in @UnrealEngine Feel free to check it out. #gameart #techart #procedural artstation.com/blogs/dehnda/G…

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Theophile Eyong Reposted

"Welcome! Welcome to City 17!" To celebrate the 20th anniversary of Half-Life 2, we're giving away an exclusive custom wrapped GeForce RTX 4080 SUPER GPU, highlighting the iconic Gordon Freeman. Want it? Comment #HalfLife2RTX + like this post to enter! ☢️

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Theophile Eyong Reposted

Our Store page is now live and ready for wishlisting! store.steampowered.com/app/2477290/Ha… And if you'd like a behind-the-scenes look at the development of HL2RTX, check out this interview with the team's leads: youtube.com/watch?v=5FZ49O…


Theophile Eyong Reposted

Creative Director @AlexSaytiev had the honor of speaking at the Blender Conference #BCON24 with his presentation, "Cycles is better than you think..." youtu.be/auTKRan7oPk?si…

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Theophile Eyong Reposted

Starship on its fifth flight test. Views powered by @Starlink

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Theophile Eyong Reposted

🌲 Explore rugged Nordic shores and stormy seas in WILL: Follow The Light! 🧩 Solve mysteries and face emotional challenges in this atmospheric adventure. 🎮 Add it to your wishlist on Steam and prepare for the journey: store.steampowered.com/app/3144860/WI…

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Theophile Eyong Reposted

The next chapter in our RTX journey, in collaboration with @nvidia @NVIDIAGeForce is live, right here! Take a stroll through a remastered Nova Prospekt, and if you want to be a part of making this happen, apply at hl2rtx.com! youtu.be/R0-F8sPprmA?si…


Theophile Eyong Reposted

UE5 6 Step Perfect lighting 1. Turn on Hdri backdrop in plugins 2. Plug in HDRI 3. Rec light on camera and opposite subject 4. 105mm prime lens, turn on DOF set focus and aperture to 2.8 5. Use post process volume with sharpen, slope and toe to tone the image. 6. Render

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Theophile Eyong Reposted

🍞 Watch our new and complete narrated video of Toolbag 5’s baking features with 3D artist @petesonearth now: marmoset.co/toolbag/beta/#… Learn about UDIM baking, the new Bevel Shader, real-time baking, and more 📹


Theophile Eyong Reposted

I don't think I've ever been in a worse situation financially. Not looking for handouts, just a job (no matter how small) ❤️

Putting this out there as things are getting pretty dire... Looking for work, 3 years experience in UE as a prop/environment artist. Volunteering on @hl2rtxofficial to keep my skills sharp. Happy with any form of remote work (contract, freelance etc) RTs appreciated #gamedev

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Theophile Eyong Reposted

I finished my Cyberpunk Vending Machine, rendered in @UnrealEngine! Want a cyber snack?? 🍫 Check out the full project here: artstation.com/artwork/oJAv4L


Theophile Eyong Reposted

✨ We're hiring a Senior Environment Artist for a six-month contract to bring our game worlds to life! If you excel in crafting stylised environments and have an in-depth knowledge of advanced environment art techniques, this opportunity is for you! ultimate.studio/job/senior-env…

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Theophile Eyong Reposted

Well well well, what do we have here? A little snippet of something I've been working on. Hopefully able to post the finished work tomorrow 😊

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Theophile Eyong Reposted

A lot has happened since i showed this off last! ✨ More realistic than my previous work, but still a lot of fun! - Really trying to get some props and nice tilekits in here, so i can show off some more of my skills that my current portfolio doesnt convey too well (very wip btw)

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Theophile Eyong Reposted

Still looking if anyone has any leads! 🫶 #gamedev

Putting this out there as things are getting pretty dire... Looking for work, 3 years experience in UE as a prop/environment artist. Volunteering on @hl2rtxofficial to keep my skills sharp. Happy with any form of remote work (contract, freelance etc) RTs appreciated #gamedev

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Theophile Eyong Reposted

on today's episode of "details that will never be seen by anyone"

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Theophile Eyong Reposted

Number during production work, Number 2 when personal

There are two types of Houdini users

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Theophile Eyong Reposted

Final chapter of our Learning Series is out now! Learn to render using Omniverse USD Composer. Watch the full video: youtube.com/watch?v=zDauFC… If you've been following along, we'd love to see you version of the vintage camera! We're also available on our Discord to help answer…


Theophile Eyong Reposted

FInising up a few things right now for the upcoming 4.2 release #MACHIN3tools #b3d Again, I appreciate the patience. Here's modal thumbnail size adjustment in the file and asset browsers. Much more convenient like that.


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