@joeld42 Profile picture

Joel Davis

@joeld42

gamedev, #ldjam, https://t.co/HGAbxLrbpK. Graphics and game dev, programmer, Good Trouble Games @joeld42.bsky.social @[email protected] he/him

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logging off this maga hellsite now.


God I almost feel bad for the AIs that are going to get fed these "60 page worldbuilding design docs" and asked to spit out a finished game. Almost.

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Joel Davis Reposted

Tim Bender, CEO of Hooded Horse, with a fantastic response to someone saying “Manor Lords is a pretty interesting case-study in the pitfalls of Early Access”. I didn’t think Hooded Horse could get any cooler but here we are 👑

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Seeing the coding vs. math topic pop up, my take is that coding and math are two separate skills that combo very well together, but neither require the other.


Joel Davis Reposted

Only a Democrat would give a speech where the main argument is "I promise not to use the expansive powers I've been given, but my opponent will"


Joel Davis Reposted

Woo, the free Alameda-Oakland Estuary water shuttle service to start July 17! alamedaca.gov/Shortcut-Conte…


Hey folks! Anyone have any good books with personal accounts or tips on living in a dictatorship? Asking for a friend that's probably going to be in that situation pretty soon, unfortunately!


Not even halfway through the first of four chapters of the new geometry nodes course from @erindale_xyz and already enjoying it and learning a lot. This one moves fast, which is great I think.

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Joel Davis Reposted

I learned a nifty trick that helps with unwrapping and straightening UVs in Blender. If only I learned this at the beginning of my 3d modeling life....


So excited to dig into this!

🐣Early Bird Discount Now Live!🐣 Get 40% off my new courses and take a deep dive into Procedural Modelling with Geometry Nodes! I really hope you enjoy these, it's been so much fun putting them together ✨ 🔗nodegroup.xyz/procedural-col… #b3d #Blender #GeometryNodes



Joel Davis Reposted

🤣Spaghetti Geometry Nodes 😂noodles 🍜with Blender Geometry Nodes. By: Shahzod Boyhonov #b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes


Joel Davis Reposted

Here it is! Let me present you Asset Cooker. It's a build system aimed at game assets, with a UI. It is using the USN journals from Windows to robustly keep track of file changes, and only cook what needs to be cooked. You can leave it running in the background. It is fast.

In the next few days, I'm going to open source my hobby project of the last few months. It's a build system aimed at game assets (and with a UI). It will be potentially useful to anyone making/using a custom engine and hopefully a great upgrade for many small engines/studios.



Joel Davis Reposted

The graphics programmer's flag

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Joel Davis Reposted

They realised like 20 years ago that the graphics arms race was unsustainable + they have 40 years of talent they've actually retained unlike literally any other publisher.

how is Nintendo still dog walking the rest of the gaming industry with a 7 year old android tablet



Joel Davis Reposted

Just your daily reminder that Blender is awesome and you don't need expensive software to sculpt details


Joel Davis Reposted

Meanwhile, at Boeing...


WHAT? I always thought this meant "user" as in "not kernel related" but this makes way more sense

TIL that /usr means “Unix system resources” - naming is hard

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