Ben Au
@benjjau(Former) Director of Policy & Government Affairs at @igea. Plays games on easy mode.
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Sorry I haven't tweeted much recently, but its a big day! The @AuSenate a minute ago passed the bill to implement the Digital Games Tax Offset #dgto. The DGTO is now law. More details to follow, but what a massive win for amazing Australian-made video games. 🇦🇺♥️🎮
The #AusGov Digital Games Tax Offset (#DGTO) is here. It’s a new 30% refundable legislated tax offset for eligible games with more than A$500k of qualifying expenditure.🎮🎧 Find out how you can scale with Australia’s booming #gamesindustry: ow.ly/MICP50OUzgh
Today @MRowlandMP announced a major development for classification reform in Australia. We welcome these steps to modernise Australia's Classification Scheme igea.net/2023/06/igea-w…
Thanks @Tony_Burke for confirming that the Bill has indeed passed both houses. We appreciate your support and can't wait to see the impact the DGTO will have on the Australian games industry
In our excitement we got a little ahead of ourselves! We've been advised the Bill needs to go back to the Lower House as a formality for an unrelated amendment to be passed, which will have no impact on the DGTO
After this excellent development from the NT, 7 out of 8 Australian jurisdictions now offer direct funding for game developers. Only NSW (which does have a digital games rebate) remains.
Some fabulous news coming out of the NT today as @LaborTerritory @NicoleManison announce support for Territory games developers to bring their game ideas to life. We can't wait to witness the impact this support will have createsend.com/t/t-C8E4AE8B9D…
Screen Australia announces $1.5 million for 11 games 🎮 bit.ly/3DK57yb
The restoration of the AIGF has been a long journey for @igea and a long journey for me. The National #CulturalPolicy is the perfect vehicle for returning this fund after it was axed a decade ago and we thank @Tony_Burke and the Federal Government. Looking forward to the details!
Arts Minister @Tony_Burke announces the restoration of the Australian Interactive Games Fund #CulturalPolicy #revive @AusGovArts
Happy holidays! Today is our last day in the office for this year, and some of the team will be back from the 3rd January 2023 and contactable via the usual channels. Until then, stay safe and well, and we'll be back in the new year! 🎆
Our latest snapshot of the Aust Game Development Industry. FY22 has seen significant growth in employment & revenue. Businesses are maturing, studios are performing well, development teams are expanding & international companies are taking notice of Aust: igea.net/2022/12/austra…
Game on! This long overdue bill to support Australia’s digital games industry - set to be a powerhouse of our economy - is finally before Parliament. @igea smartcompany.com.au/startupsmart/s…
DGTO has been a LONG time coming! I'm really excited. In my latest for @SmartCompany I hit the news + take a look back at how the local scene has shifted since the AAA studios shuttered. Big thanks to @benjjau from @igea for chatting to me for the story! smartcompany.com.au/startupsmart/s…
We are celebrating a historic day in Australian game development and welcoming the DGTO legislation into parliament: igea.net/2022/11/austra…
NEWS. A bill titled the Treasury Laws Amendment (2022 Measures No. 4) Bill 2022 has just been introduced into the House of Reps. When passed, it will create the Digital Games Tax Offset #DGTO. @igea will respond shortly, but its a thrilling day for Aussie game development.
This has come totally out of left field (to me) and I love it. Great initiative by @AusHCMalaysia @Australianow I've lowkey always thought that Australian games resonate most strongly overseas out of all screen content, especially in Asia. #AltShiftPlay altshiftplay.com
Kuala Lumpur is set to be the host city of Alt-Shift-Play, an exhibit taking attendees on a journey through Australian games. bit.ly/3UuBJlL
❗ Screenwest is hiring ❗ We are looking for a full-time Digital Games Manager to support the Production Team in the delivery of the Digital Games Pilot Programs. Head to the Current Vacancies page on our website to apply ow.ly/E9H850LvEAj
While the Federal Government's media release last week on the #DGTO did not mention a start date, the @AusGovArts website has now been updated to confirm that once in place, it will cover expenditure incurred from 1 July 2022 as per original plan. ✅news. arts.gov.au/departmental-n…
IGEA has collaborated with other video game trade associations to launch the Global Video Game Coalition. The GVGC will serve as the voice and advocate for the global video game industry on the positive impact of gameplay on well-being. See more: thegvgc.org
The dark Aussie game the world can’t get enough of smh.com.au/culture/art-an… @MassiveMonsters
Rumors of the dangers of video games are vastly exaggerated. 101 studies, 106k kids & teens: video games have negligible impact on grades, depression, attention, aggression. Only 3.1% show problematic behaviors—which are more likely symptoms of mental health issues than causes.
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