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In partnership with @VaticanNews and @iconem, Microsoft is creating a digital twin of St. Peter’s Basilica, offering immersive, AI-enhanced experiences of this iconic site. Discover how we’re preserving the Basilica’s story for future generations: msft.it/6003W5F29
🚨🇻🇦VATICAN UNVEILS AI-ENHANCED EXPERIENCE FOR ST. PETER'S BASILICA The Vatican launched new AI-enabled services for St. Peter's Basilica, allowing virtual access to its architectural wonders just in time for the 2025 Jubilee celebrations. Developed with Microsoft and Iconem,…
Delighted to have been part of this amazing project An @iconem big data of over 400,000 photos, billions of points(pointcloud), triangles(mesh), and splats(3dgs) for the project "Basilica di San Pietro: An AI-Enhanced Experience" in collaboration with @Microsoft and @Pontifex
St. Peter's Basilica in the Vatican got splatted by @Microsoft and @iconem Neither company has acknowledged it yet, but this is undoubtedly the radiance field method, 3DGS. They've also made ~40 captures explorable and there's so much detail in there! Article: 👇…
I'm happy to have contributed my little block to the Blender source code🙃 projects.blender.org/blender/blende…
Blender Foundation and the online developer community are proud to present Blender 4.3! 🎉 Packed with exciting improvements to existing tools (hello EEVEE Light Linking and multi-pass compositing!), performance boosts, and the foundations for the future (looking at you, Grease…
400 000 photos et l’aide de Microsoft pour créer la Basilique Saint-Pierre en 3D : magnifique mac4ever.com/185422 #Mac4Ever #3D #Microsoft
Here are some #GaussianSplatting initially scanned for photogrammetry but that turn really cool with #3DGS ! More here : amcgi.fr/en/blog/04_3dgs Teapot scene : amcgi.fr/en/blog/04_3dg…
Here is a basic implementation of Particle Trails using custom Geometry nodes solver. Trails are generated as curves. All simulations are in Geometry nodes. #geometrynodes #blender #b3d #Blender3d #particles #trails
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