@amcgi1 Profile picture

amcgi

@amcgi1

Creative technologist at @iconem

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amcgi Reposted

In partnership with @VaticanNews and @iconem, Microsoft is creating a digital twin of St. Peter’s Basilica, offering immersive, AI-enhanced experiences of this iconic site. Discover how we’re preserving the Basilica’s story for future generations: msft.it/6003W5F29


amcgi Reposted

🚨🇻🇦VATICAN UNVEILS AI-ENHANCED EXPERIENCE FOR ST. PETER'S BASILICA The Vatican launched new AI-enabled services for St. Peter's Basilica, allowing virtual access to its architectural wonders just in time for the 2025 Jubilee celebrations. Developed with Microsoft and Iconem,…

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Delighted to have been part of this amazing project An @iconem big data of over 400,000 photos, billions of points(pointcloud), triangles(mesh), and splats(3dgs) for the project "Basilica di San Pietro: An AI-Enhanced Experience" in collaboration with @Microsoft and @Pontifex

St. Peter's Basilica in the Vatican got splatted by @Microsoft and @iconem Neither company has acknowledged it yet, but this is undoubtedly the radiance field method, 3DGS. They've also made ~40 captures explorable and there's so much detail in there! Article: 👇…



I'm happy to have contributed my little block to the Blender source code🙃 projects.blender.org/blender/blende…

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Blender Foundation and the online developer community are proud to present Blender 4.3! 🎉 Packed with exciting improvements to existing tools (hello EEVEE Light Linking and multi-pass compositing!), performance boosts, and the foundations for the future (looking at you, Grease…



amcgi Reposted

400 000 photos et l’aide de Microsoft pour créer la Basilique Saint-Pierre en 3D : magnifique mac4ever.com/185422 #Mac4Ever #3D #Microsoft

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Here are some #GaussianSplatting initially scanned for photogrammetry but that turn really cool with #3DGS ! More here : amcgi.fr/en/blog/04_3dgs Teapot scene : amcgi.fr/en/blog/04_3dg…


Really nice and comprehensive devlog : youtu.be/R6vQ9VmMz2w

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amcgi Reposted

Here is a basic implementation of Particle Trails using custom Geometry nodes solver. Trails are generated as curves. All simulations are in Geometry nodes. #geometrynodes #blender #b3d #Blender3d #particles #trails


#b3d #dailyrender I wanted to test a hard to light a scene with blender 3.3 using VDB.

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It was really nice to see you all at the blender conference, see you next year ! #b3d #bcon22

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