Isotarge
@IsotargeProgrammer at @IntegerMax working on https://t.co/uw6OBPZruQ :: Occasional Kong-botherer
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(1/4) Since late 2013, @Murdyll and I have been hard at work developing a browser based sci-fi MMORPG called The Grey War. After a marathon development process, we’re finally ready to announce it to the world! It is available to play for free at thegreywar.com from today
We’re so excited to announce the public beta launch of our browser based sci-fi MMORPG: The Grey War. Available to play for free at thegreywar.com from today!
Update on "Bitsticks" (steel n64 joystick parts project). Got a *few* controllers for the OEM parts we need. Each steel prototype is getting better. Just few more weeks until we can offer a beta batch of ~100 units. Also started a discord for Q&A/updates discord.gg/zTkDVqsjPm
Things are moving along with these steel n64 sticks / bowls. 100 bowls/cradles are good to go. Sticks are still in prototyping & testing stage but looking promising. 👀
With steel n64 sticks being harder to get, me and my mate @StingySeagull are taking matters into our own hands and making them ourselves. Still early days and we have a few precision improvements to make, but this first steel prototype is a banger. Watch this space
They should invent a place that's more comfortable than chair but less comfortable than bed
Consider me gently nudged. Good episode :)
Next speedrunner reviews is out. This one is on Tazmania for the Master System youtu.be/gHDF-5WaqwU
Every time my food goes bang pop in the microwave (not popcorn) it feels like a personal failure
Apprentice economist being asked to pick up some 'wealth concentrate' from the bank
Good SRR episode, baby Isotarge spotted playing Mario Party at the start
Next speedrunner reviews episode is out. This one is on Taz Wanted - an interesting PS2/GC era platformer youtube.com/watch?v=HaZQgl…
How many redundant copies of π and τ haunt your .rodata segment?
Announcing: Knight Shift. A turn-based, dungeon-crawling, puzzle game, built from the ground up for the SEGA Master System. Demo Version 1 available at integer-max.itch.io/knight-shift
Dear racing game developers, please allow me to remap the accelerator and brakes from the triggers to buttons should we find it more comfortable. Yours truly, my right index finger MCP joint.
Found a way to reuse the stair case in Knight Shift demo version 1, will be fixed for the final release youtube.com/watch?v=26aZo1…
Surreal feeling: Making a ScriptHawk module for a game I wrote so I can TAS it
After 10 months of work, I’ve finished my biggest video to date - explaining Super Mario 64’s invisible walls! youtu.be/YsXCVsDFiXA
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