Ian Dean
@IanDean4Editor, Digital Arts & Design @Creativebloq, ex-editor of @OPM_UK, ImagineFX, @Playgamingmag @3DWorldMag, XBM, X360, and PSW.
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Apparently game engines are woke now? Well then, we won't complain 🌈 Show us your #Wokot games below 👇
My #SpaceMarine2 review is up. A beautiful, fun shooter with a clear direction. creativebloq.com/entertainment/…
Thanks very much to @IanDean4 of @CreativeBloq for this great article on character style development for @HLBreaker by @HeartMachineHQ! #gamedev #stylized #retro #gameart #characterart
Wonderful in-depth article about our creative process around #characterdesign for @HLBreaker ft. discussion from @johnderiggiart creativebloq.com/3d/video-game-… #HyperLightBreaker #gameart #characterart
Had a chat with the lovely @AnnaHollinrake about creating the art for Crescent County. @ElectricSaint_ creativebloq.com/entertainment/…
My Still Wakes The Deep review is over on Creative Bloq, really loved the atmosphere and design. #StillWakesTheDeep @ChineseRoom creativebloq.com/entertainment/…
The Lunar Lander: Beyond deluxe edition is out of this world. 🌎 💫 urals.co/atari/lunar-la…
Binged Amazon's Fallout TV show? Here's an insight into how it was made. #FalloutOnPrime #Fallout creativebloq.com/news/fallout-c…
I got to see the first four episodes of Amazon’s Fallout series, but before I share what I think, read my interview with the show’s costume designer: creativebloq.com/news/fallout-c… #FalloutOnPrime #Fallout #FalloutPrime @Fallout @falloutonprime
I think it's about time I repost this thing.. Just as a reminder of what can be done with powerful "manual" tools. No ai was used, no polygons, no mouse, no keyboard. No presets, no texture maps, no particle systems, no raytracing etc etc. Two move controllers, a PS5 and the…
My interview with artist @SachaJafriARTS, where he offers a stark warning on the rising use of AI in art. #AIart #ai #digitalart creativebloq.com/features/sacha…
Had the pleasure of interviewing Zoë van Dijk about her art for the new Folio edition of The Long Way to a Small, Angry Planet. @sleepcaptain @foliosociety #illustration creativebloq.com/features/the-f…
I did a quick interview with Granblue Fantasy: Relink's director, Yasuyuki Kaji - a beautiful looking game. #GranblueFantasyRelink @Cygames_EN @Cygames_PR @XSEEDGames #GranblueFantasy creativebloq.com/features/granb…
My #PrinceofPersia review is up, love the game. #thelostcrown #videogames #gaming #metroidvania #ubisoft creativebloq.com/reviews/prince…
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