EsanVoid
@EsanVoidFourth Year Design & Production Student @BuasGames Narrative Deigner & Writer @StarbrewGames https://t.co/jfPEnDvUSq
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LET'S GOOOOOOO! Been working on Duck Side as a Narrative & Level Designer for a good while now and now it's available for wishlisting on steam :D
We're so excited to share the announcement trailer for Duck Side of the Moon with you!🐣 Play a relaxing adventure as a cute duck in space—explore the galaxy, meet friends and improve your very own spaceship. 🚀 Now available to wishlist on Steam! ✨ store.steampowered.com/app/2959770
Finally made an account for Bluesky too; may start posting more over there as there are much fewer bots so far.
I'm finally playing Half-Life 2 and when I met Alyx I couldn't stop thinking about this video.
They added dev commentary to Half Life 2, which includes the creation of the missing material.
I'm back. To make an animated series with this quality.
Blender now has all of these pretty brush previews. Turns out I didn't even know about half of the brushes 😂 Since when you can bend like this??
A little Clip Studio Paint trick for brushes: when you have a low density brush and you want to paint in several strokes and get steady colors, use the “compare density” blending mode for that brush. Here’s the difference between normal and compare density:
If anyone has to animate a dragon this might be the refference you are looking for
New paper out! 🚨 We show that vampire bats use amino acids from a recent blood meal to fuel RUNNING - a rare mode of locomotion in bats ideal for stalking prey. I’d worry less about your neck and more about your ankles! 🧛🏻♂️ @WelchLab_UTSC @RSocPublishing royalsocietypublishing.org/doi/10.1098/rs…
John Marston watches Neon Genesis Evangelion in a movie theater, circa 1911
(4/14) A short comic I posted on tumblr
For those who, like me, are in the games industry and are looking for work, it can be hard to figure out where the best place is to look. Here's a thread of some of the places aside from the usual (such as indeed and whatnot) that I've found useful in my job search:
Get the hang of Compute Shaders in Unreal Engine with this “Intro to Compute Shaders" tutorial, created by an award-winning technical artist. Check it out: 80.lv/articles/get-t… #gamedev #gamedevelopment #computeshaders #UnrealEngine
Kojima designing the maps and camera positions for Metal Gear Solid with Lego is one of my fave behind the scenes gamedev moments
Had a nice industry day with the rest of the @starbrewgames team, took many notes, but the real highlight was getting temporarily kidnapped by this cat I was petting on the way home :>
Graphics are so impressive these days
Graphics are so impressive these days
THIS is the inspiration motion designers need. - I call it “Gamespiration”. Have you ever played a video game and stopped to look at how many disciplines are working together? Storytelling, UI design, environment design, animation, UX design, motion design, modeling,…
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Who to follow
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Rik Boerma
@RikBoerma -
Ibrahim el Amrani
@Amranib98 -
Remco Nijs
@RemcoNijs1 -
JénilsonMDS
@Jey_Martian -
Ozan Romeo | Game Dev
@RomeoGameDev -
UGROVERSE
@MUgrote -
Mihail Kostov
@MichaelK_LD -
Kathy
@Kathy1AMcyan -
brittany
@brittconcepts -
Jack Jadoenath
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Lucas Dane
@LucasVDane -
Tim Rasenberg || Atan now available!
@TimRasenbergDev
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